Aug 25, 2005, 03:47 AM // 03:47 | #21 | |
Lion's Arch Merchant
Join Date: Aug 2005
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Aug 25, 2005, 04:31 AM // 04:31 | #22 |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Well it looks like the 105, etc builds aren't getting nerfed yet. IGN has a list of atleast some of the changes that are coming. The big one is to spirits. Spirit spam is effectively toast.
* Nature's Renewal: no longer removes all Hexes and Enchantments when cast; doubles the cost of maintained Enchantments * Fertile Season: reduced duration to 15..45 seconds * All Spirits: Spirit effects no longer affect other Spirits (example: Fertile Season no longer adds Health and armor to other Spirits); also, when a Spirit is cast, it destroys all other allied Spirits of the same type within its range The rest of the currently listed changes can be seen at the following link http://pc.ign.com/articles/644/644916p1.html |
Aug 25, 2005, 05:25 AM // 05:25 | #23 | |
Desert Nomad
Join Date: May 2005
Location: Belgium
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Aug 25, 2005, 10:15 AM // 10:15 | #24 | |
Lion's Arch Merchant
Join Date: May 2005
Location: Canada
Guild: I Excentrix I [PuNK]
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Someone said that blessed signet should be elite. I disagree, it's a mediocre skill that requires you to have high divine, not to mention you must be maintaining several enchants. It's easily interrupted. Takes forever to cast. Nope, definitely not elite. Sry To be honest, this build has been around for so long now... I am starting to wonder if they are going to bother to nerf it. Unless as people have said, they're adding enchant strippers.. which I imagine would take more than than a simple skill tweak. So that could explain it. I would think it's sort of silly.. because other classes are capable of soloing.. and in almost better and safer ways than the monk build. So I dunno. I was sorta hoping they meant for it to be like that, as like.. a precaution so everyone in the game would make a monk :P lol... |
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Aug 25, 2005, 11:53 AM // 11:53 | #25 |
Frost Gate Guardian
Join Date: Apr 2005
Location: Indianapolis, In.
Guild: Order of the Setting Sun
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Well.....they are adding a 1 sec recharge to devine boon. That would affect the spamming of that boon for those that use Zealots Fire.
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Aug 29, 2005, 03:46 PM // 15:46 | #26 |
Academy Page
Join Date: Aug 2005
Guild: Saint Aggro
Profession: W/
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but the worst thing is that they change PB to insane -3energy on 17 lvl.It seems that they want make the game more hmmm not intrested for ppl who dont like to waste theyr money for entering uw with agro jerks....heh Fock protective bond anyway there is still lota spells i can use..G L to ya all
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Aug 29, 2005, 04:42 PM // 16:42 | #27 |
Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Can anyone try to get PB to 18? You'll need a +1 protection wand, and you'll have to cast it a LOT, but you should be able to hit it 4% of the time. (assuming both are +1 20%)
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Aug 29, 2005, 07:05 PM // 19:05 | #28 | |
Academy Page
Join Date: Aug 2005
Guild: Saint Aggro
Profession: W/
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